The Geography

Political Structure

In theory, Emperor Karl-Franz I has absolute control over all aspects of Imperial society. In practise, However his power is limited by a whole range of special privileges granted to various offices by the edicts of his predecessors, and the Crown is only really maintained out of a strong national sense of historical necessity- the last time the Empire lacked a recognised figurehead, it was almost wiped out by the Incursions of Chaos.

The Electors

The real power behind the realm resides with the 14 Provincial Electors (of which the Emperor is one). This body is responsible for choosing the successor of the Emperor. In reality they require an Emperor who won’t flex their political muscles too much, and so normally choose the least accomplished of their number.

All Electors are all either important provincial rulers, or magnates of the Cult of Sigmar or Ulric. There is much rivalry between the provinces and the two Cults. Although the Electors are in competition for much of the time their position unites them against the Emperor, the Independent towns, and the Guilds.

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The Empire is a confederation of ten large provinces: Ostland, Reikland, Middenland, Talabecland,
Sudenland, Stirland, Averland and Mootland , each of which is ruled by an Elector.

The provinces and their counts are derived from the twelve chieftains that followed the god Sigmar. The naming of some provinces of The Empire are also derived from the river that flows through them, like the river Reik flows through The Reikland, the Talabec through Talabecland and Talabheim and such. Also, some of the major cities of the Empire became more important and as such are classed as city-states; namely

Also See

Provinces:
Ostland
Middenland
Talabecland
Sudenland
Stirland
Averland
Mootland

City States
Aldorf
Middenland
Nuln
Talabheim

Small provinces
County of Wissenland
County of Sylvania
League of Ostermark
Barony of Hochland
Barony of Nordland

The Geography

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